Wall Worm 3.449 Released. Adds RMF importer.

Started by wallworm, December 28, 2017, 11:28:17 PM

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wallworm

Version 3.449 released on 12-28-2017

   * Importers: Added RMF Importer V1. (Exporter pending.)
   
   * Entities: Fixed bug in entity custom attributes related to some entities loaded from Goldsource. Requires Entity Cache Reparse in global settings.
   
   * Entities: Fixed bug with changing an entity from one class to another.
   
   * Entities: Fixed some bugs with setting some entity values when the FGD did not set value type to an expected data type.
   
   * VMF/Map/RMF Importer: Fixed a recursive bug that could cause importing a VMF take a very long time.
   
   * VMF/Map/RMF Importer: Fixed a bug importing proper UVs when the global settings in WW are set to use relative paths on imported textures.

wallworm

Version 3.5 released on 12-30-2017

   * Textures: Updated the WW Pro Texture Properties to include a new method for checking for a resizeinfo file for the bitmap. This will fix incorrect brush UVs for textures imported from WAD files that were not power of 2 dimensions.
   
   * VMF/RMF/MAP Importer: Added support for the new sizeinfo check in WW Pro that also reduces texture lookup times in scenes where the same materials are used a lot.
   
   * VMF/RMF/MAP Importer: Fixed a bug importing a scene before some WW Functions had loaded.
   
   * RMF/MAP Importer: Added check for custom wad paths stored in the WADS property of the scene's map limits node.
   
   * VMF/RMF/MAP Importer: Fixed importer not properly registering all imported brushes for immediate re-export. Previously needed to save and reload scene to export back into game.

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