Thanks for the information. I actually didn't plan to re-export the brushes, I wanted to try and compile the entire map into a model. Maybe I'm going about it the wrong way but this is the closest thing I could find to try and get my VMF into model format.
I had been researching this for a while now and stumbled across this Dear Esther post. It seems we both have been trying similar ideas. Basically I've been trying to turn my map into a model and needed the faces with nodraw deleted so there are less polys.
I had been researching this for a while now and stumbled across this Dear Esther post. It seems we both have been trying similar ideas. Basically I've been trying to turn my map into a model and needed the faces with nodraw deleted so there are less polys.