How do I find the name of the bone? Also, if I am missing either studiomdl or vtex, what should I do?
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WWMT Questions / Help Creating Garry's Mod Accessories!
February 06, 2014, 06:33:38 PM
Hello! I am trying to create accessories for gmod (Hats/helmets/etc.) I have the actual model and texture created, but I was wondering if someone could help me with adding the head bone and exporting it. I have absolutely no clue how the head bone should work, and whenever I try to compile through Wall Worm it only exports .smds, .vtfs, and a .qc. I would love to give whomever helps me credit, and I would be happy for their help on future projects. I would be very grateful if someone could add me on Steam (Akiad) and explain it to me step by step from there.
I know those don't currently have the texture, but trust me I made one xD
I know those don't currently have the texture, but trust me I made one xD
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