Nice :)
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#2
WWMT Questions / Parallax
February 11, 2014, 01:49:37 AM
Hi.
Will be working parallax in CS:GO without including additional files ? Or this is option disabled by default ?
Will be working parallax in CS:GO without including additional files ? Or this is option disabled by default ?
#3
WWMT Questions / Re: Collision problem
February 04, 2014, 12:29:20 AM
Thank you for your answer. Will be trying :)
#4
WWMT Questions / Collision problem
February 03, 2014, 06:37:54 AM
Hello.
I have a problem with collision for animating model :
1. 30 bones
2. Skinned model - Skin modifier with all bones
3. Skinned collision (concave hull as single mesh ,each part was skinned and have unique smooth group) - Skin modifier with 2 bones
4. After export i have not concave collision
Look at picture http://savepic.net/4471633.htm
If i create bone for each collision part - it's work .Have another way ?
I have a problem with collision for animating model :
1. 30 bones
2. Skinned model - Skin modifier with all bones
3. Skinned collision (concave hull as single mesh ,each part was skinned and have unique smooth group) - Skin modifier with 2 bones
4. After export i have not concave collision
Look at picture http://savepic.net/4471633.htm
If i create bone for each collision part - it's work .Have another way ?
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