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Messages - Bjorn

#1
I followed the instructions from the video and it sorted the problem!
However, I've just gotten a new error message thrown at me while trying to export textures. Now I get a message saying error: "attempt to access deleted scene object"
Not sure why this happens as it only appears when I try to export textures for some objects.
Is this anything you've come across before?
#2
Thanks for the quick reply! I've attached two screenshots of my global settings and of the compile window.

#3
Just tried that and unfortunately the error message still comes up.
#4
WWMT Questions / Error message when compiling textures
January 21, 2014, 11:23:45 AM
Hi again,

I've run in to another problem, this time when I'm trying to export textures. I've tried to find an answer to this online but haven't had any luck.

Basically when I run the VTF exporter and the DOS command window appears. However, it gives me this error:
MountFileSystem< 317 > failed: SteamMountFileSystem< 9904, 317, 0x14c1f7e8 = ,0x14c1 f6d8 >
failed with error 5: No CS online with App 317 Ver 10Hit a key to continue

When I hit a key the compiler closes and nothing has been exported. I have checked my paths and everything seems to be in order there.
#5
Thank you!  :D Will report back if I don't manage to solve it
#6
WWMT Questions / Problem with model size when exporting
January 20, 2014, 11:29:49 AM
Hello there, I'm a complete beginner at this so please bear with me.
My problem is that when I exported a model from .obj to .smd and open it in Source SDK it is tiny. It doesn't matter if I increase the size in 3Ds Max and export it again, once I open it in source it is the same size as before. I saw something in another thread that it might be caused by the scale of the object, which I have set to '1' in the WallWorm model tools window.  Would really appreciate if anyone could give me some advice on how to solve this!
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