Sounds like it'd be a tough feature to implement but it would definatley add more unique features to WW. One thing I've notice is although you can procedurally generate a level throught 3ds max it means nothing if the level doesn't have good flow. One of the reason I stumbled across this.
I remember having a blast thought with that terrain plugin. I looked up the sahara desert on google earth and exported the height map. It made a pretty cool map to drive around in with the hl2 buggy.
I remember having a blast thought with that terrain plugin. I looked up the sahara desert on google earth and exported the height map. It made a pretty cool map to drive around in with the hl2 buggy.