Quote from: wallworm on October 08, 2013, 02:23:55 PM
As it turns out, there was a critical bug in WW that could cause a hang that was not due to the VMF importer... but due to an error in the entity parser. That may have been the cause of your problem. Download the newer version of WW and see if your problem is solved.
Hello Wall Worm :)
The vmf importer works sometimes but it imports brushes or square boxes.
Does it even import models / mdl from inside the map (.vmf) file itself too?
Is it possible to import something like this? (This is counter strike:source map:de_dust2) (Exported from Nem's Tool Object Viewer .bsp to .obj file) (Imported the .obj file)
**this Object Viewer method doesn't work with cs:go, so I'm trying to find an alternative by using Wall Worm.
Thank you for your time and help Shawn.
God bless you and your family. :)