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Messages - iProtiige

#1
WWMT Questions / Re: Error: Too many indices in source
February 03, 2018, 08:55:30 PM
Spot on, that did the trick! Thanks a lot!
#2
WWMT Questions / Error: Too many indices in source
February 03, 2018, 07:17:09 PM
I've been using Wallworm for about 3 years now and have never run into this issue before. It all started trying to get a model from SpeedTree Cinema to Gmod. I exported the FBX mesh from SpeedTree and managed to get everything into 3DS Max 17 okay (no animations, they were causing crashes). When I went to export the model I received these errors in the command line:



I'm really not sure as to what's causing it so any help would be really appreciated! The model is sitting at 63k polys which is higher than what I'd like but I've gotten models with even more polys into Gmod without issue.



Thanks!
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