Thanks for all your help! I think I got it working. It produced a QC file that looks right. I'm going to hand it off to our level designer and see if it's switching textures how we want it to. I actually bypassed the proxy part and just mimicked your final multi-material that had other multi-materials in it.
I'm still new at understanding source and wrapping my head around concepts. I mostly come from a unity/UDK background where the tools are a lot more user friendly. I definitely wouldn't have made it this far into Source without your exporter. Keep up the great work!
I'm still new at understanding source and wrapping my head around concepts. I mostly come from a unity/UDK background where the tools are a lot more user friendly. I definitely wouldn't have made it this far into Source without your exporter. Keep up the great work!