Hmm... ok I'm running into another issue
The model I'm using has multiple meshes. I'm trying to select all of them, and then create a proxy so that I can create skins, but every time I create a proxy it only shows the very first mesh I selected. I hit Add Sel, and tried Append, but I can't seem to get all the meshes correctly selected. Is there a way around this, where I can export the model as one mesh, and then use that exported fbx through wall worm for exporting to Source then? Idk if anything I'm saying makes sense, I just can't get around the multiple mesh issue.
And finally, I think once I can solve that multiple mesh issue, I have a slight issue with sequences. Now, I use 3DS max, and I've been trying to import multiple FBX animation files that are essentially applied onto one model. However, for some reason only one FBX file loads at a time. Does that mean I can only import one sequence and not multiple for my model?
The model I'm using has multiple meshes. I'm trying to select all of them, and then create a proxy so that I can create skins, but every time I create a proxy it only shows the very first mesh I selected. I hit Add Sel, and tried Append, but I can't seem to get all the meshes correctly selected. Is there a way around this, where I can export the model as one mesh, and then use that exported fbx through wall worm for exporting to Source then? Idk if anything I'm saying makes sense, I just can't get around the multiple mesh issue.
And finally, I think once I can solve that multiple mesh issue, I have a slight issue with sequences. Now, I use 3DS max, and I've been trying to import multiple FBX animation files that are essentially applied onto one model. However, for some reason only one FBX file loads at a time. Does that mean I can only import one sequence and not multiple for my model?