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Messages - camjac251

#1
Source Filmmaker would use the same scale as TF2.

Generic units are what displays though right? They would still rely on system scale being set to real world value. For 24x24x72, I'm guessing then you'd have inches as the system default? And on exporting, it would be the same rough height as all of the other models? It'd be 2 feet x 2 feet x 6 feet inside of source after export?

I tried exporting a model with real world measurements to source and scaled it down to fit a left 4 dead model, going from 1.0 scale to 0.036-0.04 roughly gave the same general height.
#2
I've been trying to find this about source but have been unable to find an answer for it. The closest I've seen is the 1/16 and 1/32 from the skybox scalers in Wallworm, although it may be unrelated.

I've been wanting to find out how much an inch in Source equals in real world units. In using both Maya's Source tools for SFM and Wallworm, I saw that a 5 foot tall character model when imported, would equal around 3.3 feet in real world units. I've been trying to find the exact ratio for Real world units to Hammer/Source units but can't find anything. I use SFM, so it's using the TF2 scale, not sure if it changed with Source2 or L4D,CSGO.

I tried looking up real world scale and model scale on the forums, but all I could find is how to properly scale a model, not to what to scale it to.

Is there a way to scale a model exactly, instead of say, importing a source model and matching?
#3
I was using Wallworm Pro
#4
I'm not sure if this was the intended effect but after trying the Alpha spec feature within 3DS, I had to redo the alpha masks manually since it would bake the specular into the RGB channels as well as the alpha of the Normal.

Here is an image of the problem, showing just the RGB without alpha in VTFedit


The specular had noise added to it from CrazyBump so I don't know if that was apart of it that caused this to happen.

In 3DS, I had the Gamma options disabled, not sure if that played a part.

I was originally going to attach the image but the max file size is 512KB, is this due to the space on the forum server? It's kind of impossible to get an image below 512KB for upload.
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