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Messages - AlexSabotage

#1
Big thanks for help,
I understand what to do.
#2
I'm send mail.
#3

In truth I do not understand.

We have 2 objects. One is no error, the other gets "No materials were found to export on the model". All the textures in the TGA and they can be seen on the object in 3DS MAX.

#4
Quote from: wallworm on March 04, 2017, 10:03:28 AM
Are the materials applied to the model inside Max? The model needs to have Standard Materials to export correctly. I need more information on how the model/materials are set up as well as the settings for the WWMT Helper in the scene.

http://skrinshoter.ru/s/040317/vicolgnf?a - This object. As you can see all the textures, the path to it is registered, they TGA.


(And i'm use
translator)
#5
Hi.
I use WWMT for export to CS: GO scene piece by piece, but I have problems with textures.
The fact that the successful transfer of the game I get only a model, but without the texture. How to configure VTF files I do not know, I need help.

Another problem arises with some models. "No materials were found to export on the model" Texture in TGA format.
Thanks for help.
 
(I'm using the free version of the plugin)
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