Works like a charm and its fast too! Ty!
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#1
Wall Worm Level Design in 3ds Max / Re: Importing your VMF into Max
December 12, 2016, 03:57:29 PM #2
Wall Worm Level Design in 3ds Max / Re: Importing your VMF into Max
December 12, 2016, 02:50:31 PM
I have v2.934
#3
Wall Worm Level Design in 3ds Max / Re: Importing your VMF into Max
December 12, 2016, 02:39:05 PM
When I try to import the new Inferno CSGO map I get the following error:
Unknown entity: "hide_displacement_brushes" in undefined
In VMFimport.ms line 193:
:WW DisplacementOps.hide_displacement_brushes.
I set up all the paths including the fgd and the MatGen.
How do I fix this?
Unknown entity: "hide_displacement_brushes" in undefined
In VMFimport.ms line 193:
:WW DisplacementOps.hide_displacement_brushes.
I set up all the paths including the fgd and the MatGen.
How do I fix this?
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