Did you have any luck with the files I sent?
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WWMT Questions / Re: Import CS:GO map - wrong (props) models position
September 03, 2016, 11:21:41 AM #2
WWMT Questions / Re: Import CS:GO map - wrong (props) models position
August 30, 2016, 08:17:39 PM
Hey Wallworm thanks for the help. So after manually configuring the system path, unblocking and reinstalling WW tools and making sure VTFLib was properly installed, I still get the runtime error on the same vtf.
Is there anything else I can try? Was really hoping to do some renders with the new Nuke.
Is there anything else I can try? Was really hoping to do some renders with the new Nuke.
#3
WWMT Questions / Re: Import CS:GO map - wrong (props) models position
August 30, 2016, 06:02:26 PM
Apologies for bumping an old thread but I'm having a related issue. When trying to import the new version of de_nuke, Max encounters a runtime error here.
I have previously imported the old version of Nuke with no issues. Could this be caused by the updated texture format? I'm using WW Pro tools.
I have previously imported the old version of Nuke with no issues. Could this be caused by the updated texture format? I'm using WW Pro tools.
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