Ok... so as I mention. I have several .FBX files that has animation inside.
First I insert The Model, open WWMT , select model , import animation (same skeleton)
Then I go to sequences, create a name for sequence, set timeline start and end.
Then I try to import another .FBX file, which overwrites skeleton animation and sequence.
https://www.dropbox.com/s/mhsfjqfko055fpu/For_WW_forum.zip?dl=0
First I insert The Model, open WWMT , select model , import animation (same skeleton)
Then I go to sequences, create a name for sequence, set timeline start and end.
Then I try to import another .FBX file, which overwrites skeleton animation and sequence.
https://www.dropbox.com/s/mhsfjqfko055fpu/For_WW_forum.zip?dl=0