Alright! Thank you! Once again an awesome plugin you've made here. Well multiple awesome plugins
If you're ever to edit the slot, maybe you can use the glossiness slot?
If you're ever to edit the slot, maybe you can use the glossiness slot?
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Show posts Menu"VertexLitGeneric"
{
$basetexture "substance/Greenfabric1_diffuse"
$bumpmap "substance/Greenfabric1_normal"
"$surfaceproperty" "carpet"
$phong 1
$phongexponenttexture "substance/Greenfabric1_spec"
// $phongboost 6
$phongfresnelranges "[0.05 0.5 1]"
}
"VertexLitGeneric"
{
$basetexture "micefinal16/blackplastic/BaseMaterial_albedo"
$bumpmap "micefinal16/blackplastic/BaseMaterial_specnormal"
"$surfaceproperty" "plastic"
$envmap "env_cubemap"
$normalmapalphaenvmapmask "1"
}
warning - face vectors parallel to face normal. bad lighting will be produced