Im making a mod for resident evil 4 2005, and this was the only plug-in for 3dsmax that worked for me. But I still having a issue, when I export my model to SMD format it does not retain the Specular or any other map, it only uses map_kd all the others disappear and the model look opaque in-game. How can i preserve the specular when exporting the model? Thanks if anyone can help me!
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