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Messages - mark2580

#1
Hello.
I've looked all over the internet and can't find the following information on WallWorm anywhere:

For example I have a scene with a bunch of different models. I simply want to export VMFs with their coordinates (xyz and angles). I don't need to compile anything or create mdl from them.

That is, for example, I open WallWorm - WallWorm Level Design - Point Entities. I select the required meshes in the scene, select prop_static and click the "Selection As Point Entity" button. After which, yes, the meshes turn into prop_static and are exported to vmf, but not a single entity has at least a model name in the World Model field. How can I make the field "world model" at least fit the name of the original mesh from the scene???
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