Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - terresouris

#1
General Discussion / Re: Shadows Issue
May 01, 2023, 01:44:53 PM
Quote from: wallworm on May 01, 2023, 12:09:24 PMTo quickly delete the leaves from your hull helper mesh, you could select it, go to Polygon Sub-Object Mode, go down to Material ID rollout, select the ID that matches the leaves, then click Delete key.

I will try, because I had tried to do it but selecting only what I wanted and in a manual way
#2
General Discussion / Re: Shadows Issue
May 01, 2023, 12:03:09 PM
When I was making the physic I be carefullabout the number of Hull I set to 10 and after 256 for more details but I think a very complexe gull includes leafs and the whole model can be very problematic for optimization and compilation because polygons and triangles
#3
General Discussion / Re: Shadows Issue
May 01, 2023, 12:01:08 PM
Thank you wallworm and for other it was not directly the model be careful to compile with

  -StaticPropLighting  -TextureShadows  -StaticPropPolys -final

As wallworm said but I'm gonna watch the tutorial
#4
Hey i have a problem i create a custom Hull for my model by following this tutorial
https://www.youtube.com/watch?v=yJFGdehrUgE&ab_channel=ShawnOlson

this is the result
https://imgur.com/QY0fo11

but i think they make the shadows of my hull ingame
https://imgur.com/QG8YoWD

how can i create good shadows for my tree instead of the Hull
SMF spam blocked by CleanTalk