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Messages - Integrex

#1
WWMT Questions / Re: Modeling + Compiling for Garrysmod
November 29, 2014, 09:11:26 PM
SOLVED  ;D

HLMV in the TF2 Dir is looking for the materials inside the TF2 Dir.





Moved VTF / VMT from:

C:\Program Files (x86)\Steam\SteamApps\common\GarrysMod\tf\materials\testwalls

To:

C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf



I am ultimately trying to create props for Garry's mod and only chose TF2 because it sounded like the most recent engine of the 3.

Thank you for your help!
#2
WWMT Questions / Re: Modeling + Compiling for Garrysmod
November 29, 2014, 07:09:12 PM
Thanks both of you, I will try to change let you know how it goes. I think they're already in the right folder though.

Pic attached. These are both the model source and output directories.

Jori, if you use the wrong HLMV it gives that error I think. Try TF2 HLMV it seems to work.

#3
WWMT Questions / Re: Modeling + Compiling for Garrysmod
November 29, 2014, 08:51:40 AM


I uploaded my SMD, VMT and MDL files to my host, let me know if anyone would like to see anything else.


http://cgidx.com/del/testwallsSMDs.7z

http://cgidx.com/del/testwallsMatTex.7z

http://cgidx.com/del/testwallsModel.7z
#4
WWMT Questions / Modeling + Compiling for Garrysmod
November 29, 2014, 08:44:28 AM
I've been trying to get my textures to show up on my model in the TF2 HLMV. The model and texture compile successfully and model appears and plays correct animations but the model's skin is purple and black checkerboard.

I don't know which of these paths is incorrect. Where am I supposed to look to troubleshoot a problem like this? Which file will hold the secrets clues of why this won't work?

Please advise
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