Try this https://mega.co.nz/#!8l4V2ARZ!LLwYylUzatqmsFVjj42C_F-ksE27syDo85nEfcxU478 with 3DS Max. We have a 256 bones limit in Source engine games.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages1
#1
WWMT Questions / Re: Exporting a simulated cloth model to source doesn't work
October 19, 2014, 06:46:39 PM #2
WWMT Questions / Re: How can I make an animated model from animated heightmap?
September 14, 2014, 07:38:11 PM
I followed the instructions and it works. Thanks! 8)
#3
WWMT Questions / Re: How can I make an animated model from animated heightmap?
September 14, 2014, 05:34:40 PMWhat's wrong?
#4
WWMT Questions / Re: How can I make an animated model from animated heightmap?
September 14, 2014, 01:46:59 PM
Ok, thanks ;) How can I make a animated model with $treesway? I have the same problem with it. If I put to .vmt all needed commands about $treesway and compile model as simple static prop, this not swaying, of course, I have a env_wind entity at map and stock palm tree from Valve CS:GO works fine.
"VertexlitGeneric"
{
"$basetexture" "models/swaytest"
$nocul 1
$model 1
$FlashlightNoLambert 1
$vertexfog 1
$treeSway "1"
$treeSwayHeight "300"
$treeSwayStartHeight "1"
$treeSwayRadius "200"
$treeSwayStartRadius "0.3"
$treeSwaySpeed "1"
$treeSwayStrength "1"
$treeSwayFalloffExp "1"
$treeSwayScrumbleSpeed "2"
$treeSwayScrumbleStrength "2"
$treeSwayScrumbleFrequency "4"
$treeSwayScrumbleFalloffExp "2"
$treeSwaySpeedHighWindMultipler "0"
$treeSwaySpeedLerpStart "200"
$treeSwaySpeedLerpEnd "600"
}
"VertexlitGeneric"
{
"$basetexture" "models/swaytest"
$nocul 1
$model 1
$FlashlightNoLambert 1
$vertexfog 1
$treeSway "1"
$treeSwayHeight "300"
$treeSwayStartHeight "1"
$treeSwayRadius "200"
$treeSwayStartRadius "0.3"
$treeSwaySpeed "1"
$treeSwayStrength "1"
$treeSwayFalloffExp "1"
$treeSwayScrumbleSpeed "2"
$treeSwayScrumbleStrength "2"
$treeSwayScrumbleFrequency "4"
$treeSwayScrumbleFalloffExp "2"
$treeSwaySpeedHighWindMultipler "0"
$treeSwaySpeedLerpStart "200"
$treeSwaySpeedLerpEnd "600"
}
#5
WWMT Questions / How can I make an animated model from animated heightmap?
September 12, 2014, 01:26:30 PM
If I use displace modifer, compile process tell me that I haven't any animated sequence.
Pages1
SMF spam blocked by CleanTalk