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Messages - Soma Cruz

#1
@Wallworm Thank you very much, I didn't expected such a fast fix ! I'm going to try it tomorrow. But I'm sorry I don't use the vmf exporter, I didn't launch Hammer since months

@Redskull Thank you for all the tips and tutorials, I will see that, that will help me ;)
#2
Well I cannot even have the weapon_bone, so is the wonderboy smd importer the one provided with Wall Worm ? If so I don't know, it's may be related to 3dsmax 2014 :(
#3
Well, I forgot to say that I'm working on 3dsmax 2014, Blender was just used to see if the model wasn't corrupted or something. :)

I took the c_ model so there shouldn't be any problem since I sanw that on some tutorials :/
#4
Hi everyone !

Well I have trouble when I want to import a dmx.smd decompiled model (The Saw of the medic in TF2) using the smd importer and wall worm tool in 3dsmax 2014. With the flag animated model checked and unchecked, none of the bones attached to the weapons are imported. I thought it was a problem with the model but I used the last version of Blender and it import the weapon_bone. So there might be a problem with the import tools in Wall Worm.

http://image.noelshack.com/fichiers/2014/28/1404749064-01.jpg Picture 1
http://image.noelshack.com/fichiers/2014/28/1404749058-02.jpg Picture 2
http://image.noelshack.com/fichiers/2014/28/1404749061-03.jpg Picture 3

Here's the download link of the decompiled model : http://we.tl/XCF3LgARpn

In short : Exporting and Importing object that doesn't require bones is easy, but it gets messy and buggy if you try to import (and maybe export) a model with bones.


Hope that will help !
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