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Messages - daniele87

#1
Hi Shawn, I encountered problems with the UVW Map, WW exports hurt coordinates ..
example there are two boxes, the first on the left with U Tile: 5 V Tile: 5 and in the second U Tile: 1 V Tile:1 when I export this is the result...in hammer, the texture is too larger.


Another issue concerns "model tools" when I click on "show" in collision hulls tab it disappears when I click "hide" it appears. The buttons are reversed.


Bye
#2
WWMT Questions / Re: Error "func_breakable_surf"
May 08, 2014, 01:26:10 PM
Thank you so much Shawn, finally now it export correctly.. and thanks for your valuable advice!! Very helpful and very pleasant!! ;)
I am that composer that you have seen :) I have upgraded my signature as you suggested. Thanks for appreciating my music.

Grazie!
#3
WWMT Questions / Re: Error "func_breakable_surf"
May 07, 2014, 02:14:04 PM
OK, thank you so much.
#4
WWMT Questions / Re: Error "func_breakable_surf"
May 07, 2014, 01:56:49 PM
I have updated to last version, but there are many problems.. I returned to version 1.989 released on 4-6-2014, without problem!
This is result to use latest version..


I send you in PM the map .max
#5
WWMT Questions / Re: Error "func_breakable_surf"
May 07, 2014, 10:30:36 AM
then, the game on which I do the test, is Insurgency ..
when I export an object from 3ds max containing this parameter "wallworm_exported_brush_ids =" no number after the symbol "=" , in-game, this will be completely black, the source engine, it will not render the textures... but eliminating this attribute, or set "undefined" work perfectly. Exist a command string to eliminate "wallworm_exported_brush_ids="?
Sorry for my english!

See the screenshot
#6
WWMT Questions / Re: Error "func_breakable_surf"
May 07, 2014, 09:33:48 AM
Ok thank you Shawn..
I would have one last question for you .. do not know how, but every objects in my scene has been attributed this parameter "wallworm_exported_brush_ids =" ..
I was coming out crazy, this renders the objects completely black.
Is there a way (eg: find & replace) to remove this attribute from the properties of my objects? I hope it was clear, thank you very much!
#7
WWMT Questions / Re: Error "func_breakable_surf"
May 04, 2014, 07:15:31 AM
Hi, thank you.. now it work correctly.. but after updating wallworm to last version.. i have another problem that before I had.. see the screenshot, new version don't export collision in my model.

#8
WWMT Questions / Error "func_breakable_surf"
May 03, 2014, 08:53:48 AM
Hi, every time I try to assign the function "breakable_surf" wallworm gives me this error (see the screenshot) .. but next I find the properties correctly assigned to the object .. why? Same problem in 3ds max 2012-2013 and 2014 and wallworm model tools Version 2.043

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