Version 1.9519 released on 8-19-2013
◦ WWMT: No longer need to enable the Bone On for an un-skinned object to export as a ragdoll.
This update is a minor update but to simplify the process of making a Ragdoll. You no longer need to use the Bone On in the bone tools for unskinned ragdoll models. I'm not really sure why I forced that restriction originally... hopefully it doesn't break any models for anyone.
I've also updated the Ragdoll docs to reflect these changes (http://dev.wallworm.com/document/74/making_ragdolls_in_3ds_max_for_source.html).
Thank you sir!