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Design Tools => Wall Worm Model Tools => WWMT Questions => Topic started by: Barney99 on August 16, 2013, 04:32:40 PM

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Title: Runtime error when trying to export smd
Post by: Barney99 on August 16, 2013, 04:32:40 PM
I'm having an issue where whenever I try and SMD export a scene, no matter how complicated it is, I get the following error:

*-- Runtime error: Invalid coordsys context: undefined

Things I've tried to export have ranged from a simple cube to a low poly airplane to a ridiculous character model. I have a friend with the same problem, and another friend who can export things just fine. As far as I know we're all using the same version, the 2013 student version.

I've tried completely reinstalling max and then the plugin but unfortunately it didn't fix anything.
Title: Re: Runtime error when trying to export smd
Post by: wallworm on August 16, 2013, 04:35:03 PM
Can you hit F11 to open the MAXScript listener and paste the entire error message here?
Title: Re: Runtime error when trying to export smd
Post by: Barney99 on August 16, 2013, 04:37:05 PM
Welcome to MAXScript.

There were errors:
* -- Runtime error: Invalid coordsys context: undefined


That's all that shows up.
Title: Re: Runtime error when trying to export smd
Post by: wallworm on August 16, 2013, 05:10:17 PM
I've sent you a PM.
Title: Re: Runtime error when trying to export smd
Post by: wallworm on August 17, 2013, 05:26:52 PM
I think I now see the problem. I was assuming you were exporting with Wall Worm Model Tools but you were exporting a standalone SMD. I must have broke that exported recently... and I didn't notice because I do 99.999% of my exporting with WWMT and not manual SMDs.

Anyway, I will load a fix shortly.
Title: Re: Runtime error when trying to export smd
Post by: wallworm on August 17, 2013, 05:34:11 PM
OK... download the latest version and retry.