Version 1.878 released on 12-1-2012
* WWMT: Updated logic for $automass / $mass. Previously, there were times when $automass was used when the user had set $mass.
* WWMT: Updated $collisionjoints to never get applied to root (un-parented) bones.
* WWMT: Updated $collisionjoints to include logic for free and fixed as well as limit.
* WWMT: Added the Damping value per bone in $collisionjoints.
* WWMT: Added support for per bone $jointmassbias. No UI for this yet. To give a bone a $jointmassbias, select the bone (or object used as a bone), right click it and choos Object Properties. Then choose the User Defined Tab and add a line like this: wwmt_jointmassbias = X (where X is the value of the bias).
See the updated docs on Ragdolls (http://dev.wallworm.com/document/74/making_ragdolls_in_3ds_max_for_source.html) to get more input on these changes and an example scene.
* Anvil: Added Undo support to many functions: Create Displacements, Sew, Convert Planes and Edit Mode. Note that undoing the Edit Mode Completion is still incomplete.