Version 2.924 released on 11-6-2016
* VMF Exporter: Updated the VMF Exporter to have the correct Default Alpha setting turned ON. Previously, it was turned off which would cause the Alpha Blends to be inverted.
* VMF Exporter: Updated VMF Exporter to get the Smoothing Group from the first face in a displacement instead of the SG spinner on displacements. The SG spinner on displacements is being deprecated.
* VMF Exporter: Updated the VMF Exporter to use better UV Axis for consolidated texinfos with the phantom sides of displacement brushes.
* Materails: Added new setting into the WorldVertexTransition and LightMapped_4wayblend DX shaders called "Black Mesa Seamless". When on, uses an updated formula for the transformations of textures using seamless_scale.
* Settings: Added new Material setting for "Black Mesa Seamless" that will make new instances of blend materials use the Black Mesa Seamless setting.
* WWMT: Removed the bodygroup export method that would always add the parent model animations to all bodygroups.
* WWMT: Updated the default model name from picked object to be lower case.
* VMF Importer: Updated importer to fix brush import errors.
Version 2.925 released on 11-7-2016
* B2M: Added new b2m_lite Substance into WW installation. No longer requires an installation of Bitmap2Material with the new substance.
* Scene to Model: Added some new settings in the Scene to Model function: Skip Hidden and Convert Models. Skip Hidden will force the function to skip objects that are hidden; Convert Models, when off, will skip collapsing MDL nodes into the new model.
* Scene to Model: Fixed the Weld option not working as expected.
Version 2.926 released on 11-9-2016
* Viewports: Added new Macroscript in Wall Worm to automatically change the snaps to 3D snaps in perspective views and 2D/2.5D snaps in other views.
* MDL: Updated the MDL plugin to generate more valid collision hulls. The hulls will no longer be unselectable--however they are still rotated incorrectly and have other issues that we are looking into.
Version 2.927 released on 11-9-2016
* Viewports: Updated the new Viewport Auto Snap Mode to properly initiate in 3ds Max 2017.