Version 2.777 released on 3-17-2016
* Entities: Added the entity along spline functions to the Point Entity floater.
* Materials: Added new menu in Wall Worm Materials > Replace Object Textures with Bitmaps. Will bake all the procedural textures in the object's materials to bitmaps and replace them in the materials (not a replacement for RTT on unwrapped models).
* Textures: Updated the default renderscale setting on new WW Pro Texture attributes. Now when a WW Pro Texture custome attribute is assigned to a texture, the renderscale will be set to 200 for these classes: Electric, Perlin_Marble, Noise, Cellular, Camoflage, Marble, DynoSkin, Water, Wood. (Some are standard textures, some are from BlurBeta).
* Assets: Updated the PAK/RES asset collector to collect RAW files in color_correction entities.