Version 2.69 released on 9-11-2015
* SMD Exporter: Fixed a bug exporting linked FBX geometry.
* Hull Functions: Fixed bug when processing hulls that have modifiers applied.
* Materials: Fixed bug exporting materials/textures when WW Pro is installed and the Bin Directory isn't set.
Version 2.691 released on 9-12-2015
* WWMT: Updated QC to always have \r\n line endings instead of just \n.
* WWMT: Added new parameter $upaxis. This parameter can only be set in the Modify Tab (not in the WWMT Floater). Note that the default is Z and only Z/Y work. No support for X even though it is listed.
* SMD Exporter: Added support for the $upaxis. Only Z/Y currently supported. No support for X even though it is listed.
* VMF Exporter: Added support for WWMT models using the $upaxis param.
* Proxies: Fixed bug creating a WWMT Proxy when the WWMT model uses linked FBX files.
Version 2.693 released on 9-11-2015
* SMD Exporter: Updated comment header to end with a \r\n so SMD files opened in notepad on Windows will have correct line breaks.
Version 2.694 released on 9-14-2015
* Hull Helper: Added V-HACD into Wall Worm distribution.
* Hull Helper: Added UI for V-HACD wrapper.
Version 2.695 released on 9-15-2015
* Textures: Fixed UI bug in WW Texture CA in WW Pro.
* Settings: Updated the function for storing presets to store all paths with forward slashes instead of backslashes. This fixes problems with stored presets loading with malformed paths because of special characters like: \t \n \x, etc. Doesn't affect pre-existing presets.
* VMF Exporter: Fixed lights not using correct HDR brightness values. Updated the VMF export code to force _lightHDR AND _ambientHDR values to set to "-1 -1 -1 1" if the brightness setting is at -1.
Some bug fixes relating to Proxies and new utilities for optimizing high entity count coming later today.
Version 2.696 released on 9-16-2015
* WWMT: Fixed but in Save Proxy function that would delete the WWMT collision hull.
* Proxies: Added new function to create a hull at the proxy location.
* WWMT: Added new MacroScript to generate a WWMT with the mesh and hulls of selected Proxies.
* WWMT: Updated Quick Hull function to move the hull pivot to the root node's pivot if the model is a staticprop.