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Design Tools => Wall Worm News => Topic started by: wallworm on May 19, 2014, 12:15:54 PM

Title: Wall Worm 2.084 Released. Fixes Bodygroups that were broken in 2.0 updates
Post by: wallworm on May 19, 2014, 12:15:54 PM
Version 2.084 released on 5-19-2014

   * WWMT: Fixed broken Bodygroup functions. Bodygroups were broken in the WW 2.0 updates.
   
   * WWMT: Updated Bodygroup functions to use Custom Attributes.
   
   * QC Importer: Added Bodygroup support.
Title: Re: Wall Worm 2.084 Released. Fixes Bodygroups that were broken in 2.0 updates
Post by: wallworm on May 19, 2014, 03:35:32 PM
Version 2.0841 released on 5-19-2014

   * WWMT: Fixed broken Bodygroup functions. Bodygroups were broken in the WW 2.0 updates, and not entirely fixed in earlier update. Earlier update didn't completely fix the problem.
Title: Re: Wall Worm 2.084 Released. Fixes Bodygroups that were broken in 2.0 updates
Post by: wallworm on May 19, 2014, 08:07:24 PM
Version 2.0842 released on 5-19-2014

   * Anvil: Updated the Lights rollout in the miscellaneous tab to use entity custom attributes instead of user prop data if an entity is applied to a light.
   
   * VMF Exporter: Added Skylight to list of light objects that automatically export as a light_environment.

Also added a chart on page 68 of Hammered to the Max (http://www.wallworm.com/projects/utilities/Hammered-to-the-Max.pdf) with a list of objects that automatically export as entities.
Title: Re: Wall Worm 2.084 Released. Fixes Bodygroups that were broken in 2.0 updates
Post by: wallworm on May 22, 2014, 01:10:36 PM
Version 2.0843 released on 5-19-2014

   * Entities: Fixed a bug when updating scene entity definitions.
   
   * Hammered to the Max: Added link to Hammered to the Max in the WW Online sub-menus and in Anvil.

   * Menus: Added menu for new Carver tool which will be available soon.
Title: Re: Wall Worm 2.084 Released. Fixes Bodygroups that were broken in 2.0 updates
Post by: wallworm on May 22, 2014, 02:40:06 PM
2.0844 ... fixes an important bug introduced in last couple of updates. There was an unusual problem with the menus freezing Max. It seems to have been related to a new Macroscript for the Carver function I'm working on. The current patch seems to fix this problem.