Wall Worm 6.3.4 Released

Started by wallworm, March 27, 2025, 09:02:39 PM

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wallworm

  • Plugins: Added official support for 3ds Max 2026.
  • System: Fixed incorrect Assembly being loaded into 3ds Max 2024/2025 that caused several functions related to mesh data (commiting a sculpt mesh, exporting displacements, etc) to fail with a MAXScript error.
  • Problem Checker: Fixed MAXScript error when some global settings were empty.
  • Problem Checker: Fixed some invalid problem reports regarding newer versions of Max as well as unnecessary game-engine-specific warnings (Source vs Source 2).
  • Batch Tools: Moved several of the USD-related functions into another toolset.

Note about the cryptic USD items that come to changelog here and there. Since the bulk of my work at Autodesk for the last few years has been around USD, I've been slowly doing experiments with USD in WW. At some point I plant to migrate some of the workflows in WW to USD-compatible workflows. None of those have been exposed to the UI/UX. But now that USD is being released officially with Max 2026 (and is available in different flavors for Max 2022+) I will possibly be a little more active in pushing those forward. Namely, it will open up workflows for collaborating across Max/Maya/Houdini directly via USD with an endpoint in Source/Source2.

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