I made a replica of blood gulch for CS:GO!

Started by Itszutak, December 29, 2015, 02:35:26 PM

Previous topic - Next topic

Itszutak

I wanted to teach myself how to map in Source, and decided the best way to do that would be to replicate a map in familiar with to the best of my abilities. So I decided to recreate blood gulch in the newest version of Source-- CSGO.

I had some road blocks early on, but with the help of WWMT I've been able to do things I couldn't have thought of with Source alone.

Here's the map itself. It doesn't play fantastically but it looks really damn good imo.







http://steamcommunity.com/sharedfiles/filedetails/?id=574515071

wallworm

Thanks for sharing!

Can you share some thoughts on 1) What you learned in the process and 2) What challenges did you face? 3) Why you think it doesn't play well?

the6thmonkey

#2
Awesome job, looks great!
How long did it take to complete?

Joris Ceoen

This is pretty cool! Was all of this made inside 3DS Max, or just the models?

SMF spam blocked by CleanTalk