Runtime error when trying to export smd

Started by Barney99, August 16, 2013, 04:32:40 PM

Previous topic - Next topic

Why?

I just don't know!
2 (100%)
I know but I won't tell you!! >:D
0 (0%)

Total Members Voted: 2

Barney99

I'm having an issue where whenever I try and SMD export a scene, no matter how complicated it is, I get the following error:

*-- Runtime error: Invalid coordsys context: undefined

Things I've tried to export have ranged from a simple cube to a low poly airplane to a ridiculous character model. I have a friend with the same problem, and another friend who can export things just fine. As far as I know we're all using the same version, the 2013 student version.

I've tried completely reinstalling max and then the plugin but unfortunately it didn't fix anything.

wallworm

Can you hit F11 to open the MAXScript listener and paste the entire error message here?

Barney99

Welcome to MAXScript.

There were errors:
* -- Runtime error: Invalid coordsys context: undefined


That's all that shows up.

wallworm


wallworm

I think I now see the problem. I was assuming you were exporting with Wall Worm Model Tools but you were exporting a standalone SMD. I must have broke that exported recently... and I didn't notice because I do 99.999% of my exporting with WWMT and not manual SMDs.

Anyway, I will load a fix shortly.

wallworm

OK... download the latest version and retry.

SMF spam blocked by CleanTalk