WWMT 1.895 Released (and 1.896 soon after)

Started by wallworm, May 02, 2013, 11:15:55 AM

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wallworm

Version 1.895 released on 5-02-2013

* WWMT: Fixed bug that would crash WWMT if you converted the WWMT helper to an editable poly. You shouldn't really do this... but it won't crash now.

* Material Generator: Updated Material Generator to create materials that will now be easily re-exported (by setting correct names of bitmap nodes and blend materials). Mat generator now works in 3ds Max 2014.

* Material Generator: Updated the generator to never look for VTF bitmaps in 3ds Max 2013+ since there is no VTF plugin for those versions of Max.

* Anvil: Updated Edit Mode to reset the XForm of the sculpt mesh so that sculpt brush normal locks will work correctly regardless of the transform of the underlying displacement. This allows you to lock the effect of Brush Tools like Push/Pull to the World X/y/Z axis regardless of the orientation of the displacements used in the sculpt mesh.

wallworm

I released an update just an hour later because there was a bug in the material library generator that didn't appear until I restarted Max. Sorry about that. Get latest version if you need to generate a matlib.

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