Wall Worm 3.731 Released

Started by wallworm, April 22, 2018, 12:59:33 PM

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wallworm

Version 3.731 released on 4-22-2018

   * VMF Exporter: Added a new button in the utilities section to update scene classification cache.
   
   * VMF Exporter: Added a right-click function to the export button in the VMF Exporter. When right-clicked, will reclassify the scene nodes before exporting.


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Version 3.73 released on 4-21-2018

   * Materials: Added support for materials using OSL maps (3ds Max 2019+). Now will utilize these standard OSL Maps in places previously requiring BitmapTextures: Uberbitmap.osl and oslbitmap.osl. Most transformations from UberBitmap.osl are honored--however, using the global Scale parameter with Rotated bitmap will not export properly. Otherwise, Rotation, Offset and Tiling all work as expected in the exporters.
   
   * WWMT: Added checks for duplicate bone names when not exporting a staticprop. Will warn user and stop export if duplicate bone/node names detected.
   
   * SMD Exporter: Added checks for duplicate bone names when not exporting a staticprop. Will warn user and stop export if duplicate bone/node names detected.
   
   * Displacements: Fixed bug launching the Displacement Floater before some functions had already been loaded.


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Version 3.725 released on 4-16-2018

   * WWMT: Updated the Export Multiple WWMT function to not open a messagebox when done. Now prints the results to the MAXScript listener instead.
   
   * RAD Worm: Updated RAD worm to work more efficiently (faster collection of data).
   
   * Materials: Updated some functions dealing with materials to work faster.
   
   * Materials: Fixed bug with the Get Dimensions button in the WW Pro VTF Custom Attribute when deriving texture from a Substance2 texture.
   

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Version 3.724 released on 4-15-2018

   * Settings: Added new global setting for Models labeled Open HLMV with MDL after Exporting WWMT Model. When on, the WWMT batch file will include a command to open the exported MDL in HLMV after compiling.
   
   * WWMT: Added support for automatically opening the exported WWMT in HLMV after compiling. Dependent on new global setting for this feature.
   
   * WWMT: Updated WWMT compile batch file to use forward slashes instead of backslashes. Alleviates some path problems due to special characters.
   
   * Problem Checker: Fixed Problem Checker bug.
   
   * Problem Checker: Added check for materials not yet exported into game for WWMT Helpers.
   
   * VMF Exporter: Fixed VMF Exporter skipping the auto-generated CordonSolid brushes from active cordons.
   
   * Cordon Manager: Added two new buttons: Tag as Cordon and Untag as Cordon. Will allow using any arbitrary brush as a cordon solid (effective deleting anything within the volume of that brush).
   
   * VMF Exporter: Added support for cordonsolid brushes.

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Version 3.721 released on 4-14-2018

   * Macros: Added new macro to view a selected MDL or WWMT in HLMV.
   
   * Menus: Added new menu under Wall Worm > Wall Worm Model Tools for View in HLMV. Will view selected MDL or WWMT in HLMV (if MDL exists in game/models folders).
   
   * MDL: Added new button in WallWormMDL Utilities rollout in modify tab to view the MDL in HLMV.

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