WWMT 1.88 Released

Started by wallworm, December 23, 2012, 01:37:29 PM

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wallworm

Version 1.88 released on 12-23-2012

◦ VMF/RES: The asset collection function used for the BSP PAK and the RES Maker has been updated to no longer skip materials in world materials that are also used in models in the scene.
◦ VMF: PAK function now strips any double slashes from the paths of assets (that might happen if the user ends a path with a slash for a WWMT model path or material path).
◦ VMT: Brush Texture Exporter: Removed the Rotation Spinner. Now that rotations are properly handled natively in the VMTs and VMFs based on texture coordinates, there is no need for this option.
◦ Settings: Removed material options for VMT Rotation and for Use Texture Transforms. Both are now handled internally in exporters.
◦ WWMT: FIXED BUG when exporting a model with a massorigin... it could fail the export with no warning.
◦ WWMT: Added new Bone Tools rollout (Click Wall Worm > Wall Worm Utilities > Bone Tools ). You can set massbias, jointsurfaceprop, hitboxes and hitbox groups.
◦ WWMT: Added new property to WWMT helpers for $noselfcollisions. Checkbox to control is in the Collision Model rollout.

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