Fix incorrect rotation on Collision Hull

Started by wallworm, February 19, 2011, 01:02:12 PM

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wallworm

Here is a video demonstrating how to fix incorrect rotations on collision models.



Essentially, this usually happens when you use the main SMD as the $collisionmodel. What you need to do is to make sure your static prop has one bone that is also skinned to the model.

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