Wall Worm 3.237 Released

Started by wallworm, September 29, 2017, 05:19:06 PM

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wallworm

Version 3.237 released on 9-29-2017

   * Displacements: Brought back the Quadrify function in a sculpt mesh. Only use the button in the sculpt mesh modify tab to quadrify and NEVER use the native one inside Max! (Triangulate is not yet supported, so it's a one-way ticket.)
   
   * System: Updated several core functions to take advantages of new functions exposed in 3ds Max 2018.2. Several places in WW that gets face/vertex information is now sped up significantly in Max 2018.2+. In a test to commit a sculpt mesh made of 2000 power 3 displacements, the commit function was dropped from 10 minutes to 5 minutes.
   
   * VMF Exporter: Fixed bug where VMF Exporter would export props used in a Forest or PropLine node but should not have exported because the Point Entities option was turned off in the exporter.
   
   * VMF Exporter: Optimized some functions to work faster. Best perfomance enhancements are in 3ds Max 2018.2+.
   
   * Displacements: Updated Commit Function to work far faster with WW Pro (all versions of Max that are supported by WW Pro). In test scenes a commit of 2000 power 3 displacements in 3ds Max 2018.2 went from 5 minutes to 37 seconds.
   
   * Materials: Added texture1_uvscale to the Lightmapped_4wayblend shader.
   
   * Materials: Fixed bug importing VMT with an entry for $texture1_uvscale.
   
   * Extras: Rennovated the Nudge Tools in Wall Worm > Wall Worm Extras > Nudge UI. Added Auto-Grid Snapping.

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