Wall Worm 2.828 Released

Started by wallworm, June 05, 2016, 04:44:42 PM

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wallworm

Version 2.828 released on 6-5-2016

   * Materials: Added height, AO and Curvature to the Bitmaps to Materials blend mapping creation. Only works with B2M 2.0 at the moment.
   
   * Rocky: Added launcher for Rocky, a new plugin for WW. Found in the Wall Worm > Wall Worm Model Tools menu.
   
   * Assets: Updated asset collection (PAK/RES) to get sky textures related to changes in Sky Writer in last month.
   
   * Assets: Added new function to lookup for a file named MAPNAME_files.txt alongside the VMF that should simply contain a list of relative file paths to files to add to RES and PAKs. Each line should contain a relative file path to the asset in the game folder. If found while making a res file or PAK, the file will get inserted into the RES. Use this file to inject assets that may not be known to Wall Worm.
   
   * Assets: Updated the asset generation with some better logic to run faster on scenes with thousands of nodes. Now generates the RES/PAK list around 10X faster in tests.
   
   * Assets: Updated the RES file list to be output in alphabetical order.
   
   * Assets: Added notices for skipped files for all files that WW automatically looks for and the files are missing. Note that some of these files are Mod-dependant, so files skipped do not necessarily mean you should create them.
   
   * Sky Writer: Added button to zip up VMT/VTF files of the sky.
   
   * VMF Importer: Fixed a MAXScript error when running the VMF Importer before loading some other functions.

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