Wall Worm 2.559 Released

Started by wallworm, February 22, 2015, 12:33:34 PM

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wallworm

Version 2.559 released on 2-22-2015

   * WWMT: Added new checkbox for propdata that overrides that turns on/off the extra overrides for prop_data (physics props). When off, only the BASE and gibs settings are used. Defaults to true to match legacy versions.
   
   * WWMT: Added new button to send parameters to gibs.
   
   * WWMT: Added new setting for whether to set use the $mass, $inertia, etc values for collision hulls.
   
   * Quick Hull: Updated function to switch to Create Panel because functions are super slow if the modify panel is open.
   
   * VMT Exporter: Fixed missing $basetexture2 with blend materials.
   
   * Anvil: Set Anvil UI maximum height to 800 pixels. Fixes problem with Models Tab being too long on most monitors.
   
   * Anvil: Fixed bug when the DX shaders are missing.
   
   * Anvil: Added new button to convert Blend Materials of selected objects to DX Blends.
   
   * VMT Importer: Fixed bug in VMT importer when WW Pro is installed and the Material Library Generator is run for the first time.

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