Wall Worm 2.16 Released

Started by wallworm, July 13, 2014, 01:16:54 PM

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wallworm

Version 2.16 released on 7-13-2014

   * Anvil: Added World tab to Anvil. This includes the Map Properties (stored in the worldspawn entity) and other properties of the level.
   
   * Anvil: Added Map Limits dummy that displays the current FGD in use as well as the map extent (boundaries of world). Accessible via the Get World Limits button in the World tab added to Anvil. This helper can store some advanced VMF Export options, such as exporting multiple cordons and whether to use a comma or ESC character to divide connection properties.
   
   * Entities: Updated the Entity parser to exclude outputs from more entities that should not have them (prop_detail, info_null, etc). Requires Entity Cache Reparse.
   
   * Entities: Updated the Entity parser to exclude input capability from any entity that does not have a targetname property. Requires Entity Cache Reparse.
   
   * Cordon Manager: Added support for multiple cordons at export for newer versions of Source.
   
   * Cordon Manager: Adds several new buttons for managing Cordons and viewing them.
   
   * Cordon Manager: Now double-clicking a Cordon in the Cordon List will select that cordon in the scene.
   
   * VMF Exporter: Added support for multiple cordons.
   
   * VMF Exporter: Added control for using ESC or Comma character for entity properties. Setting stored in new Map Limits helper.
   
   * VMF Exporter: Miscellaneous code clean-up in exported VMF for better reading (consistent tabbing and cleaner nesting of bracketed properties).
   
   * SMD Importer: Added option to remove un-weighted bones from Skin modifier.
   
   * SMD Importer: Fixed error with some vertices getting weighted to bones because the default size of bone envelopes were too high.

wallworm

The Zip I loaded earlier today was incorrect and now the correct one is used.

wallworm

Version 2.161 released on 7-14-2014

   * WWMT: Fixes errors when exporting models where relevant nodes have been deleted from scene but are still referenced in the data.
   
   * VMF Exporter: Updated support for Forest Pack objects. Now only checks for trees that are set to custom.
   
   * VMF Exporter: Fixed bug when exporting a scene with a Forest Pack object where any of the geometry nodes are not WWMT Proxies.
   
   * VMF Exporter: VMF output cleanup.

wallworm

Version 2.163 released on 7-20-2014

   * Worm Face: Updates for lift/drop textures on non Editable Poly. Now more consistent across multiple object types.
   
   * Nudge Tools: Added UNDO contexts for all nudge actions.


Version 2.162

   * Entities: Updated the Selection as Point Entity function to transfer legacy prop start/end fade data into the entity properties if present.
   
   * Entities: Updated the Selection as Point Entity function to no longer apply a material to an object if it already has a material.
   

wallworm

Version 2.164 released on 7-28-2014

   * Changed some UI labels that refer to "Faces" that really meant "Polygons". These include the VMF Exporter UI, Problem Checker and in Anvil.

This update comes with updates today to Chapter 7 of Hammered to the Max. I added explanations on cleaning up world geometry. New details cover fixing coplanar polygons as well as fixing objects that are convex but have non-planar polygons.

wallworm

Version 2.165 released on 7-29-2014

   * WWMT: Fixed bug when exporting models with LODs.
   
   * WWMT: Fixed bug when exporting some models after other models because of a variable scope error.
   
   * VMF Exporter: Fixed bug when exporting scene where props have startfade or maxfade distances set and one of the two values is not a valid number.

wallworm

Version 2.166 released on 8-4-2014
   
   * VMF Exporter: Fixed bug when exporting Brush Entities but not World Geometry in VMF Exporter dialog.

   * VMF Exporter: Fixed bug when using the VMF Exporter when the VMF Exporter was already opened and the file was changed (via opening a new file). The bug was causing the exporter UI to fail unless closed and re-opened.

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