Wall Worm 2.121 Released

Started by wallworm, May 31, 2014, 01:42:14 PM

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wallworm

Version 2.121 released on 5-31-2014

   * Load Brush By ID: Added Vis/Portal functions and leak file functions into the rollout.
   
   * Load Brush By ID: Added fields to select Vis Leafs by ID and field to select a portal by adjacent leaves.

   * PRT Loader: Portal objects added via PRT loader now have all transforms locked.
   
   * Load Leak File: Line created with Load Leak File now has all transforms locked.
   
   * Assets: Updated RES/PAK to append a ".VMT" extension when collecting detail VMT files from VMF settings and the extension is missing.
   
   * Assets: Updated RES/PAK to get the VTF files associated to detail props if there are Wall Worm Detailer objects in the scene.

wallworm


Version 2.122 released on 5-31-2014

   * Batch Export: Updated the Export  WWMT to Source Models function to prompt user to confirm entire scene export if no WWMT helpers are selected.
   
   * Batch Export: Updated the Export Select Model Textures function to prompt user to confirm entire scene export if no WWMT helpers are selected.

wallworm

Version 2.123 released on 6-02-2014

   * VMF EXporter: Fixed bug calculating UVW for brush geometry/displacements where the bitmap file exists in a folder other than the exact path listed in the texture file name property. This could happen, for example, when a scene archived with File>Save As...>Archive refers to a bitmap with the original asset path but is referenced in a local sub-path.

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